> For the complete documentation index, see [llms.txt](https://enoch-app.gitbook.io/enoch/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://enoch-app.gitbook.io/enoch/api-references/enoch-rest-apis/changelog.md).

# Changelog

### 2023-02-08

* Changed the default base URL for 3D Avatars, 2D Avatars and Avatar Metadata from `api.`enochavatar`.me` to `models.`enochavatar`.me` for internal performance reasons.

### 2022-12-12

* New parameter `quality` with three quality presets (low, medium, high).
* New parameter `textureChannels` to choose the included texture channels.
* Parameter `meshLod=1` now has now a 50% reduction in poly-count (was at 25% before).
* Parameter `meshLod=2` now has now a 75% reduction in poly-count (was at 50% before).
* All parts of the avatar other than glasses are now affected by the `meshLod` parameter. Previously it was only the outfit.

### 2022-09-28

* Parameter `meshLod=2` now has now a 75% reduction in poly-count (was at 50% before).
* Parameter `meshLod=1` now has now a 50% reduction in poly-count (was at 25% before).
* Parameter `meshLod=2` now has now a 75% reduction in poly-count (was at 50% before).
* All parts of the avatar other than glasses are now affected by the `meshLod` parameter. Previously it was only the outfit.

Initial public launch of Avatar API - 3D Avatars with seven parameters.

* All parts of the avatar other than glasses are now affected by the `meshLod` parameter. Previously it was only the outfit.
* `morphTargets` to choose the included blend shapes.
* `textureSizeLimit` to specify the maximum texture size.
* `meshLod` to request different level of details.
* `useDracoCompression` to enable server-side compression.
* `textureAtlas` to specify the atlas size.
* `pose` to request an avatar with default pose of A or T.
* `useHands` to request a half-body avatar with or without hands.

Initial public launch of Avatar API - 2D Avatars with 2 parameters.

* `scene` to specify the portrait-type to render.
* `blendShapes` to specify blendShape values.

Initial public launch of Avatar API - Metadata.
